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Street Riders

Status: Public · Version: 1.2.1 · Framework: C# / .NET 4.8


Motorcycle gangs that spawn in their territory, cruise in formation, and pull realistic physics-based wheelies. Formerly "BikeLife".

How it works

Groups define which bike models belong to which gang, their territory zones, spawn probabilities, and active hours. A leader spawns first; followers spawn behind and use TASK_VEHICLE_FOLLOW to maintain formation.

Wheelie physics applies continuous angular forces with gravity compensation and progressive pitch phases. Each bike model can have its own tuning block ([Bike_XXX]) to override force, target pitch, and damping values.

Follow Player mode lets groups track the player's vehicle. Two trigger modes: Proximity (distance threshold) and Dynamic (speed-based). When the player stops, riders can dismount and walk over (Wait), elect a new leader and continue (Continue), or freestyle near the player (Freestyle).

Technical

LanguageC#
Target.NET Framework 4.8
DependenciesScriptHookV, ScriptHookVDotNet 3
ConfigINI