Street Riders
Status: Public · Version: 1.2.1 · Framework: C# / .NET 4.8
Motorcycle gangs that spawn in their territory, cruise in formation, and pull realistic physics-based wheelies. Formerly "BikeLife".
How it works
Groups define which bike models belong to which gang, their territory zones, spawn probabilities, and active hours. A leader spawns first; followers spawn behind and use TASK_VEHICLE_FOLLOW to maintain formation.
Wheelie physics applies continuous angular forces with gravity compensation and progressive pitch phases. Each bike model can have its own tuning block ([Bike_XXX]) to override force, target pitch, and damping values.
Follow Player mode lets groups track the player's vehicle. Two trigger modes: Proximity (distance threshold) and Dynamic (speed-based). When the player stops, riders can dismount and walk over (Wait), elect a new leader and continue (Continue), or freestyle near the player (Freestyle).
Links
Technical
| Language | C# |
| Target | .NET Framework 4.8 |
| Dependencies | ScriptHookV, ScriptHookVDotNet 3 |
| Config | INI |